weld. turns your shipped Roblox work into a profile studios can actually trust - linked games, metrics, rates, and availability included.
Free for developersClaim your handle early
The talent is already here. What's missing is a better way to see real work, spot fit quickly, and start the right conversations.
You post in hiring servers, send cold DMs, and hope somebody clicks a portfolio link. Most replies are low-fit, low-budget, or never come back at all.
Link your Roblox account once. weld. shows real games, metrics, rates, and availability, so studios can tell what you've actually built before they reach out.
You sort through copy-paste DMs, vague portfolios, and old vouches just to find out who is available, who fits the brief, and who has actually shipped on Roblox.
Search developers by role, rate, availability, and compatibility. Every profile is grounded in game-linked work, so you can move to real intros faster.
weld. replaces scattered outreach with one structured flow: show what you need, review ranked fits, and connect when both sides are interested.
Join to unlock your full match feed
Add your role, rates, availability, and Roblox account. weld. pulls in the work you've already shipped so studios see proof, not just claims.
Set the role, budget, availability needs, and kind of game you're building. That becomes the filter for who shows up first.
Instead of chasing every thread, you see studios that already fit your role, rates, and style of work. Pass fast or express interest.
Instead of scanning random replies, you see developers ranked by fit, with game-linked work, rates, and availability already visible.
When both sides opt in, the intro is warm from the start. Less back-and-forth, less spam, and a much shorter path to scoping real work.
This is the difference between guessing from a message and deciding from real Roblox work.
Rates are missing, availability is vague, links break, and every reply asks you to do your own detective work.
Game-linked work, rates, availability, and role fit sit in one place, so the first message can be about scope instead of basic qualification.
Yes. Building a developer profile and joining early access is free. Studio pricing comes later.
Developers connect their Roblox account, and weld. ties profiles to real experiences and public game data. That gives studios more than a self-written bio.
Yes. Studios can browse and match without posting a public hiring thread or exposing their search to everyone.
We're starting with the roles studios hire for most often: scripters, builders, UI/UX, VFX, animation, and design.
weld. ranks profiles and opportunities by role, fit, rate, and availability. When both sides show interest, the intro opens.
Early users get first access, priority visibility at launch, and a chance to shape how matching works before the network fills out.
Get into early access and be there when better developer-studio matches go live.
Free for developers / No spam / Early access soon