weld. - Swipe. Spark. Ship.
Verified Roblox talent matching

Your next Roblox gig. Not another Discord thread.

weld. turns your shipped Roblox work into a profile studios can actually trust - linked games, metrics, rates, and availability included.

Taking you to the signup questionnaire...

Free for developersClaim your handle early

Game-linked profiles
Rates and availability upfront
Mutual-fit intros only
Live profile preview 2 studios saved your profile
Game-linked profiles
Profiles connect to real Roblox experiences, so shipped work and live metrics show up before the first message.
Faster first intros
Skip hiring threads, copy-paste DMs, and dead-end replies. The right people see each other faster.
Matched by fit
Role, rate, availability, and compatibility do the filtering up front, so both sides waste less time.
Why weld.

Roblox hiring runs on DMs.
That's the problem.

The talent is already here. What's missing is a better way to see real work, spot fit quickly, and start the right conversations.

Developers today
Good work gets buried in bad channels.

You post in hiring servers, send cold DMs, and hope somebody clicks a portfolio link. Most replies are low-fit, low-budget, or never come back at all.

With weld.
Your profile starts with shipped work.

Link your Roblox account once. weld. shows real games, metrics, rates, and availability, so studios can tell what you've actually built before they reach out.

Studios today
Every lead needs manual checking.

You sort through copy-paste DMs, vague portfolios, and old vouches just to find out who is available, who fits the brief, and who has actually shipped on Roblox.

With weld.
You see signal first, not noise.

Search developers by role, rate, availability, and compatibility. Every profile is grounded in game-linked work, so you can move to real intros faster.

How it works

Less posting.
More matching.

weld. replaces scattered outreach with one structured flow: show what you need, review ranked fits, and connect when both sides are interested.

Meet better-fit studios ->

Join to unlock your full match feed

Card 1 of 4 / 0 matches
1
Build one credible profile
Set the brief once

Add your role, rates, availability, and Roblox account. weld. pulls in the work you've already shipped so studios see proof, not just claims.

Set the role, budget, availability needs, and kind of game you're building. That becomes the filter for who shows up first.

2
Review matched opportunities
Review matched developers

Instead of chasing every thread, you see studios that already fit your role, rates, and style of work. Pass fast or express interest.

Instead of scanning random replies, you see developers ranked by fit, with game-linked work, rates, and availability already visible.

3
Match, intro, move

When both sides opt in, the intro is warm from the start. Less back-and-forth, less spam, and a much shorter path to scoping real work.

Who it's for

Built for Roblox people who ship.
On both sides.

For Developers & Creators
Turn shipped work into better inbound.
  • +Show the Roblox games you actually helped build, with real metrics attached
  • +Set your role, rates, and availability once instead of repeating them in every DM
  • +Get seen by studios that match your level, style, and budget
  • +Keep the inbox cleaner with mutual-interest intros instead of random commission requests
For Studios & Teams
Hire with more proof and less chasing.
  • +Browse Roblox developers by role, specialty, rate, and availability
  • +See game-linked proof before you message: shipped experiences, metrics, and profile basics
  • +Prioritize higher-fit candidates instead of reading every thread reply in order
  • +Make private intros without posting your entire hiring process in public servers
Proof

One thread gives you noise.
One profile gives you context.

This is the difference between guessing from a message and deciding from real Roblox work.

Discord threads
Everything looks urgent. Nothing is easy to verify.

Rates are missing, availability is vague, links break, and every reply asks you to do your own detective work.

X
xDevKira
hey im a scripter looking for work, heres my portfolio gdocs link [expired] dm me for rates pls
N
NovaBuild
scripter + builder, 2yr exp, any genre, available now!! DM me!!
R
RikuFX
same, also doing VFX commissions rn. portfolio in my bio (link broken)
weld. profiles
You know what they built before you say hello.

Game-linked work, rates, availability, and role fit sit in one place, so the first message can be about scope instead of basic qualification.

K
xDev_Kira
Scripter / UI/UX / Systems
Verified $42/hr
4.8M
visits
4.7 star
rating
94%
match
What matters
Discord thread
weld. profile
Verification
Claims and vouches
Game-linked profile
Rates
Often hidden until DMs
Visible before outreach
Availability
Buried in messages
Structured on profile
Fit
Manual guesswork
Ranked by compatibility
First conversation
Cold and repetitive
Warmer and more qualified
FAQ

A few things to know.

Is weld. free for developers? v

Yes. Building a developer profile and joining early access is free. Studio pricing comes later.

How do profiles get verified? v

Developers connect their Roblox account, and weld. ties profiles to real experiences and public game data. That gives studios more than a self-written bio.

Can studios hire privately? v

Yes. Studios can browse and match without posting a public hiring thread or exposing their search to everyone.

Which roles are supported first? v

We're starting with the roles studios hire for most often: scripters, builders, UI/UX, VFX, animation, and design.

How does matching work? v

weld. ranks profiles and opportunities by role, fit, rate, and availability. When both sides show interest, the intro opens.

Why join early? v

Early users get first access, priority visibility at launch, and a chance to shape how matching works before the network fills out.

Roblox hiring can feel a lot less random.
Start here.

Get into early access and be there when better developer-studio matches go live.

Taking you to the signup questionnaire...

Free for developers / No spam / Early access soon

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